Friday, February 6, 2015

Keynote at Templecon

Remember that part of anger and alcohol?
I'm just running on anger so this may not be up to snuff.

I want to be positive about The opportunities for new colossals for every faction. Each of the colossals added to their faction in some way.  The colossals were not all equal : some being significantly superior and synergistic with their faction rather than simply additive.  This is not necessarily a bad thing since some factions really could have used help from their colossal. Apparently Cygnar was having a really hard time.

Battle engines have their place as well - Apparently their place in Hordes is rendering small based non reach models obsolete.  It's too bad really as some battle engines were exceptionally well thought out. Skorne and Cryx got the gift of sequels to the Highlander movie : a What? Precisely.

And being positive I want to mention that modified Colossal make a lot of sense.  Changing weapon loadout and Battlefield function Is something we do with modern battle tanks.

I want to start by mentioning that these are completely new kits. These aren't upgrade packages. Body ,legs, torso : All identical. In a money grab that would make Games Workshop beam like a proud father at Little League these colossal will be released as stand-alone kits.  Now remember this is the same company that repackaged the heavy warjacks so they wouldn't all be in separate kits.

In the spirit of being positive I also want to call attention to the fact that none of the warjacks in the last book have been seen.  Characters from the next book and colossal, as well as products from the most recent book have been seen.  Nothing to see here. move along.

Good as new colossals be any more directly slanted against one faction? Worse today not play into an already failing technique?

The Khador Victor - Already competing for a very narrow field got the ability to lay out terrain, fire and replace an also-ran ability on the conquest.  Also apparently Khaor can't do math anymore : its big gun is inaccurate.  Why replicate the technological superiority ofthe Behemoth? 

Cygnar apparently needed yet another hug. More lightning and more accuracy in case Dynamo, the Centurion,  two junior warcasters, the Squire, and Storm Everything were somehow not enough.  The hurricane now it does everything you wanted out of A storm Strider and stormwall.

The retribution get an anime canon of course. But this one needs to push things around. 

Mercenaries already own two colossal. They can cope.

The Protectorate gets to bring the Revelator. While it sounds like the cousin of a Spawn villain it does exactly what it says on the box: negate stealth and bring fire.  Expect more persistent AOE.

Cryx. You poor bastards.  Your already pillow fisted colossal got its guns taken away for the most generous gift of spawning more small base infantry.  Yes indeed you now can have difficulties cracking medium base Multi wound infantry with a colossal exchanging each kill with a mechanithrall.    The new colossal and battle engines negate:
Your press of numbers.
Your primary defensive mechanic - but don't feel bad because stealth and incorporeal  have been overcome by every faction at this point.
Using magic to reduce your opponents ' abilities.
Speed - your units now come in two radically different speeds.
Damage output...which is dependent on magic.

There is now no section that does not have a superior option to counter each of your tools.

To quote Mr Wonka:
You lose. You get nothing. Good day sir.

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